About Zero to Game

Zero to Game narrates my independent game development in the Rust language.

There is an wealth of technical expertise in the independent scene, and a lot of great technology focused material is published. The question of how the various pieces of games are implemented is well served, yet the question of why decisions were made can sometimes go unaddressed. Starting with zero technical expertise, Zero to Game is focused on relaying the design and logic of game development.

About the author

David is a mathematician from the United Kingdom, with a long history of programming in Mathematica, and of gaming under the moniker ‘GeEom’.